Fury (as in the mythical creature) - a WebGL based game engine / framework.

The ideal being to allow easy low level access to WebGL, whilst not to forcing any unnecessary abstractions upon the user.

Standards or GTFO - This means WebGL and Web Audio API (without fall backs).

A single vector implementation across rendering, physics and game logic (glMatrix).

Focus on fast JavaScript - low GC - without compromising readability.

Documentation and source are available on github.


Some of these topics are covered in the tutorials section. If there's one you're intereseted in reading about that's not there please let me know @_delph!