A deathmatch AI experiment with some pixel art in Unity3D.
A MineCraft inspired procedural generation experiment in Unity3D.
A Wipeout inspired time trial anti-gravity racing game for One Game a Month.
A simple tile based game made for One Game a Month without Kitties
A Puyo Puyo game made for One Game a Month with Kitties
My entry for the 48 hour game competition ludum dare, a HTML5 canvas game.
Colour Charge is a multiplayer game about network topology and pretty colours. Made in Unity3D.
A HTML5 implementation of Conway's Game of Life.
Messing about with HTML5 Canvas element, created chinese solitaire web game. Requires browser with HTML5 canvas support to view.